#!/usr/bin/python

import pygame
import sys

class Block:
	
	def __init__( self, x_coord, y_coord ):
		
		self.isWall = False
		self.contains_char = False
		self.x = x_coord
		self.y = y_coord
		self.leftBlock = None
		self.rightBlock = None
		self.upBlock = None
		self.downBlock = None

	def isWall( self ):
		return self.isWall

	def setWall( self, wall_bool ):
		self.isWall = wall_bool

	def containsChar( self ):
		return self.contains_char

	def getX( self ):
		return self.x

	def getY( self ):
		return self.y
